Theme IV: Select computational approaches to the vision/language interface -
supplementary links
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Paul Cohen's publications (dynamic maps for verbs, and other papers).
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Papers by
Tim Oates (see especially the one titled Using Syntax to
Learn Semantics: An Experiment in Language Acquisition with a Mobile
Robot).
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Talking Heads Experiment -
a Turing-test like public experiment. The experiment is based on
a set of robot bodies which have been located in several places in the
world and connected through the Internet. Software agents can teleport
themselves between these robot bodies and thus experience different
realities and engage in grounded interaction with other agents. The
interaction takes the form of a language game in which one robot
attempts to identify an object in the environment to the other robot
through verbal means and through pointing gestures.
The language nor the ontology of the robots have been built in but
must be invented and acquired by the robots autonomously through
playing the game. When a game fails, the robots expand their
conceptual repertoires and/or lexicons. In the experiment, a shared
lexicon and a shared ontology gradually emerges through
self-organisation. The lexicon is grounded in the visual experiences
of the robots.
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Hermann Hesse and Glass Bead Game design.