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Note the contraposition:
The Aleph ············································································ The Zahir
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The Stroop effect:
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The Stroop effect:
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The egosphere a representational structure centered on the self that facilitates the computational analysis of the behavioral tasks facing an embodied agent such as a human being.
In humans, covert orienting of attention as well as the visuomotor map for reaching appear to be framed in spherical coordinates.
Keeping visual and motor representations in spatial register makes possible coordination of vision and motor control using spatially aligned neural maps found in the cortex and in subcortical areas of the brain.
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Attentional control over the responsiveness of a V4 neuron to stimuli within its receptive field (Moran and Desimone, 1985)
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Microstimulation of the frontal eye fields (FEF, a cortical area implicated in saccade generation) improves performance in a covert spatial attention task, but only if the stimulus is situated inside the motor field (the would-be saccade target area; Moore & Fallah, 2001).
The microstimulation current was always below the threshold needed to evoke an actual saccade, yet it sufficed to cause the covert shift of attention to the target location (overtly, the monkeys maintained fixation throughout each trial).
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In a follow-up study designed to identify the neural basis of this effect, Moore and Armstrong (2003) determined that responses of neurons in area V4 to visual stimuli are enhanced by subthreshold stimulation of retinotopically corresponding sites within the FEF.
Histograms show the V4 neuron's mean response during control (black) and stimulation (red) conditions, for two time periods: after the onset of RF (Visin) and non-RF (Visout) stimuli and after a 50-ms subthreshold (20 uA) stimulation train had been applied to the FEF site.
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The model of Itti, Koch, and Niebur (1998).
Visual input is first decomposed into a set of topographic feature maps.
Different spatial locations then compete for saliency within each map, such that only locations which locally stand out from their surround can persist.
All feature maps feed, in a purely bottom-up manner, into a master saliency map which topographically codes for local conspicuity over the entire visual scene.
The model's saliency map is endowed with internal dynamics which generate attentional shifts.
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The functional connections among areas implementing attention in the primate brain (Shipp, 2004), illustrating its fundamental retinotopic architecture.
The ventral pulvinar nucleus and the superior colliculus are subcortical areas where the control over attention is concentrated.
Legend:
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A dynamic router circuit can be built with McCulloch-Pitts formal neurons idealized devices that mimic some of the key computational characteristics of real neurons.
An M-P neuron emits a spike on its output line ("axon") if and only if the sum of the excitation and the inhibition (positively and negatively weighted signals) at its inputs in the preceding time interval exceeds a fixed threshold (indicated here by the numeral inside the circle).
In this circuit, a spike emitted by the source will be routed to destination #1 if the steering control signal is quiescent. If the control emits a spike simultaneously with the source, the top neuron is inhibited, but the bottom one is not, and the source spike is routed to destination #2.
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With this functionality, it becomes possible to decide upon the destination of a signal on the basis of some property of the signal itself. This, in turn, endows the system with a capacity for conditional branching:
otherwise, execute P2.
If the steering signals themselves reside in working memory, they can be modified by the outcome of earlier processing, thereby placing control and data on an equal footing.
A computational system that can do that attains the pinnacle of flexible learning the capability of dynamically rewriting its own "program" on the basis of experience.
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The eyes move three times per second; why is it that my visual world is not in constant flux?
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My eyes move three times per second; why is it that my visual world is not in constant flux?
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[Compare the mention of "oxymoron" earlier in the story.]
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[Note the focus on words]
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