Lecture 13.1 Last modified on Mon Nov 19 10:28:45 2007
subjective utility
virtual machine
neuroeconomics
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Some of the pros and cons of marriage:
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In decision making, the
With the general-purpose computational device the brain's
Unlike in a perceptual decision task, in general decision making reward is not perceived by a dedicated sensory system, and must therefore be estimated by the agent by tracking the outcomes of past decisions.
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A
Because it abstracts computation away from neurobiology, a VM implemented by the brain transcends the limitations of its parallel, associative probabilistic circuit architecture, such as the impossibility of flexible, random access to memory.
The flexibility of the VM comes at the cost of much slower,
serial processing that is confined to low-capacity
Working memory and virtual machine computation are key functional
components of
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A screen shot of a fully functional simulation of the Enigma, available as
a program for a modern general-purpose computer (which acts as a
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The
The process starts at z and accumulates evidence until it reaches one of two criteria, 0 or a. If the upper criterion is reached first, a `right' response is made; if the lower is reached first, a `left' response is made.
The fluctuations in the sample paths reflect noise in the decision process.
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The meandering line represents how the weight of evidence might grow in a single trial as a function of time; the dashed line depicts the expectation (mean value) of this trajectory at each time point.
If the weight of evidence reaches the barrier at B, the process is stopped and a decision is made for h1.
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Responses from neurons in the lateral intraparietal area (LIP) of the monkey during a motion direction discrimination task (recall Lecture 4.1).
Left: responses averaged from a population of LIP neurons, aligned to the onset of the motion stimulus. After an initial dip, the responses recover and begin to increase roughly linearly, with a slope that is approximately proportional to the motion coherence. These neural responses are thought to represent the accumulated weight of evidence in favor of one direction of motion.
Right: shows the LIP responses aligned to the beginning of the monkey's eye movement. When the response reaches a value of B=65 spikes/second, the monkey is committed to a decision, which is communicated by the eye movement 80 ms later.
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Area LIP maps the relative expected utilities for all possible saccades.
The utility values are sent to the frontal eye fields, which enforces a winner-take-all outcome.
The resulting best-candidate saccade target is queued for execution if it passes an activation threshold in the superior colliculus.
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The behavior of monkeys in a two-alternative lottery game, in which the subject must choose, in each trial, between two alternatives that have different, cumulative, independent probabilities of yielding a reward 0.25 ml of juice.
The subject's probability of making either response is a linear function of the ratio of reward rates, which a game-theoretic analysis shows to be an efficient strategy under these conditions.
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A neuroeconomic model of probability matching, which computes an exponentially weighted average of the gains brought about by prior responses.
The gains are computed iteratively from the reward prediction error signal carried by dopaminergic neurons.
The average gain generates the physiological expected utility (PEU) for each movement, which is then used to construct the expected utility map in area LIP.
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Dynamic one-step-ahead prediction of the model:
the red line is the dynamic behavior of the model.